

War has come to Middle-earth. Again. Lord of the Rings: Conquest presents you with the chance to once more hack and slash your way through the trilogy's signature battles, then launch a counter-invasion of Middle-earth as the avatar of a resurgent Sauron.
You play as a warrior, archer, scout or wizard, viewing the field from a third-person, over-the-shoulder perspective as you execute your enemies with signature moves and power combos. The latter of these can make the game feel like the misbegotten spawn of Mortal Kombat, but fortunately they can largely be ignored in favor of straightforward button mashing.
Available for Windows, PlayStation 3 and Xbox 360, Conquest offers the expected capture-the-ring, territories and team deathmatch multiplayer modes, with support for up to 16 players. There are two solo campaigns: a Good one in which players battle Sauron's forces, and an Evil one in which the Dark Lord recovers the One Ring and uses it to conquer Middle-earth.
Both offer the chance to fight as Aragorn, Gandalf, Legolas, the Witch-King, Saruman and other champions; in multiplayer and co-op modes, the player who scores the most points wins the right to play such signature characters.

Conquest brings an arcade-style frenzy to the Lord of the Rings franchise. Wizards shoot lightning bolts, knock down enemies with shock waves and summon walls of fire. Warriors wield flaming swords, allowing them to create whirlwinds of flame and shroud themselves in fire while charging enemies. Elves shoot fire arrows, scouts blow up enemies with explosives. The overall effect is jarring when compared to the low-magic feel of the trilogy, but the game's real problems lie deeper.
Conquest's game play is overly linear, ignoring tactical play in favor of repetitive swarm assaults. The infuriating combat system repeatedly drives heroes to their knees or throws them across the battlefield, which is rage-inducing in timed conquest events and pitched multiplayer battles. Some will find it a decent mid-winter distraction, but most will likely want to wait for Halo Wars to get their strategy-gaming fix.
By The 13th Cylon at 11:15 AM ON 02/05/09
Wow, gee, what a shock. EA made a lazy excuse for a video game. "I am Jack's complete lack of surprise."
By Indiana Jim at 11:41 AM ON 02/05/09
When I first heard "Lord of the Rings Online" I was like, really? I'm thinking of SOCOM there.
Then you say "linear." Thanks for this. Now I won't waste my money.
By DavidRS at 12:32 PM ON 02/05/09
It's hilarious seeing the all mighty Sauron in the Shire murdering hobbits left and right and then being hauled off by an eagle to its mountainous perch to be slayed and fed to young eaglets.
And it takes the murder of 40 hobbits to draw out Gandalf to fight. I didn't know he was so cold.
By wab1701 at 7:26 PM ON 02/05/09
My room mate downloaded the demo for the PS3...this game is laughable. The controls are ridiculous and there is little to no strategy involved. Granted it was a demo, but still.
By jjay0409 at 8:45 PM ON 05/12/09
Quote Indiana Jim "When I first heard "Lord of the Rings Online" I was like, really? I'm thinking of SOCOM there.
Then you say "linear." Thanks for this. Now I won't waste my money.
"
Please don't confuse this game with Lord of the Rings Online; ie Lotro, This is a completely different game. Lord of the Rings Online is awesome compared to this. Do a search for LOTRO, Shadows of Angmar or Mines of Moria, Those are Lord of the Rings Online....
jjay0409:
Quote Indiana Jim "When I first heard "Lord of the Rings Online" I was like, really? I'm thinking of SOCOM there. ...More »